Even if they can be distracting when you realize you’re going over what may be the Brooklyn Bridge into New York City. It also helps that the tracks have a cool design reminiscent of such cyberpunk movies as Blade Runner and the original Ghost In The Shell. Some tracks don’t have any of either, and don’t need them. Not only are the courses twisty but devoid of curves that are frustrating to take at high speeds, they also don’t go overboard with the jumps or rollercoaster-esque parts like other games would. Or Sunday drives.īut it’s the tracks where the three games in the WipEout Omega Collection really shine. The WipEout Omega Collection also boasts a wide variety of ships across the three games, some of which are designed more for such events as “Detonator” than they are for races. Along with such typical ones as multi-lap races, multi-race tournaments, and time trails, this also boasts such unique events as “Eliminator,” a points-based combat race, and “Detonator,” in which you use machine guns and a rechargeable EMP to destroy mines and bombs before they destroy you. The three games in the WipEout Omega Collection also have a good variety of event types. Though I’m guessing that Donkey Kong would love to use a Quake attack on that bastard Mario, since this signature WipEout weapon sends a massive shockwave down the track, knocking anyone in its wake for a loop. Except that unlike Mario Kart, these boosts are built into the road, and don’t momentarily deactivate when someone goes over them, while the weapons are of the military or futuristic variety - missiles, mines, energy beams - not turtle shells. The race courses in WipEout games also have Mario Kart-like pick-ups that can propel your ship faster for a bit, give you a weapon you can use against your competition, or grant you a shield or other defensive system for when they use their weapons on you. Well, now it’s finally the new one’s turn with WipEout Omega Collection ( PlayStation 4), which presents 2008’s WipEout HD, that game’s 2009 expansion WipEout Fury, and 2012’s WipEout 2048.įor those who didn’t play the games included in the WipEout Omega Collection when they were released on the PlayStation 3 and Vita, respectfully - or, in fact, any of the WipEout games - they’re basically like stylish versions of F-Zero or the Star Wars: Episode 1 Racer games in that you pilot hovering, jet-propelled ships at speeds in excess of 400MPH on tracks that have jumps as well as gravity-defying loop-de-loops. And me hoping that a new PlayStation will herald the return of WipEout, the futuristic racing series that helped launch the Sony’s first game console in 1995, but has appeared only sporadically on subsequent systems.
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